Blizzcon 2009 Live Streams

I am sure you are equally excited about the coming news form Blizzcon. Fortunately there are some free feeds with some sort of coverage! Thanks for sharing them!

Justin.tv

First one is from Justin.tv fastman1000


Second one  is from Justin.tv Kaiba12


UStream.TV

mentalanime.com on UStream.tv

http://www.ustream.tv/channel/mentalanime.com


bconstream on UStream.tv

http://www.ustream.tv/channel/bconstream


Wyle on UStream.tv

http://www.ustream.tv/channel/wyle


Xfire xfire_lokkek

http://www.xfire.com/live_video/lokkek/

Don’t worry! New functions incoming!

While playing around with some wordpress functionalities I realized that my old theme was getting really old. No widget support and the posts are looking somewhat boring.

During the next days I’ll play around with themes and designs … If you realize that some things aren’t working as they should you should come back in a few days.

There will probably be minor design glitches, but the postings and comments should still be functioning. The new design will provide many useful interesting functions 🙂

Recent searches: “disrupt spell earth shock”

Looking through recent search queries I noticed some visitors that were lead here, but probably did not find what they were looking for.

„wow shaman disrupt spell Earth Shock“

Since 3.2 Earth Shock does no longer interrupt spellcasting. Instead it reduces Melee Attack Speed by 10%. Interrupts are now done by Wind Shear, which is off Global Cooldown. It is 1 buton more to use, but overall the better solution.

Since Wind Shear is off the global cooldown you can still use a macro like the one below to fake the old function:

#showtooltip
/stopcasting
/cast Wind Shear
/cast Earth Shock

You can also change it to Frost Shock for example for PvP.


„how to unmount vehicle wow“

Sometimes Vehicles in WoW bug and you can’t exit them, or some fancy addon prevents the action bar change. Here is a way to get around that:

/run if CanExitVehicle() then VehicleExit() end;

If you haven’t changed the default key bind „NumPad5“ to leave a vehicle then that might be an option for you aswell.


„best enchant for off hand shaman weapon“

current best Enhancement Shaman enchant for Off Hand is Berserking. Unless you mean Weapon imbues, then it would be Flame Tongue.


„Mount unmount Stealth Macro“

The best way to do this is most likely to enable „Auto Dismount in Flight“ in the Interface -> Options -> Control section. Then you can hit the stealth button and it will auto dismount you. If you really want a macro for that then:

/dismount [mounted]
/cast Stealth

If you want to add some mounts to the macro then this should work, too

#showtooltip
/use [flyable, nomounted] Blue Wind Rider
/use [noflyable, nomounted] Armored Brown Bear
/dismount [mounted]
/use stealth

I would personally add the [nostealth] condition so I could mash it without becoming visible again:

#showtooltip
/use [flyable, nomounted, nostealth] Blue Wind Rider
/use [noflyable, nomounted, nostealth] Armored Brown Bear
/dismount [mounted]
/use stealth

I hope that helped. You are free to add comments below.

Possible Class Leaks on Cataclysm Expansion

Boubouile at www.mmo-champion.com, put his speculations about the possible upcoming Cataclysm Expansion into a new post.

Basically he is claiming that the new Races for Alliance and Horde are going to be Worgen and Goblins. Also he says that additionally new available class combinations are:

New Possible Cataclysm Class Combinations

  • Human Hunter
  • Orc Mage
  • Night Elf Mage
  • Dwarf Mage
  • Blood Elf Warrior
  • Dwarf Shaman
  • Undead Hunter
  • Tauren Paladin
  • Tauren Priest
  • Gnome Priest
  • Troll Druid

This made me think, since stuff like Undead Hunter or Tauren Priest doesn’t really make sense to me. I noticed that Blizzard has been trying to even out numbers of mounts available for each faction, etc for quite some time.

So my speculation is what if you list up sum up current classes and add the ones listed above. Not like I am really sure about any of this, but it would not surprise me, especially since teh classes would fit quite well, too.

Worgen Druid

With the changes above Horde will have 2 druid races (Tauren,Troll), while Alliance has onlyNight Elves.

Alliance: Night Elf = 1
Horde: Tauren + Troll Druid = 2

Worgen would make perfect sense, as they are shapeshifters by nature and it would even out the numbers.

Worgen Hunter

Alliance: Night Elves, Dwarves, Draenei + Human Hunter = 4
Horde: Orcs, Tauren, Trolls, Blood Elves + Undead Hunter = 5

Alliance is missing 1 race and it would make perfect sense, too.

Worgen Warlock

Alliance: Gnomes, Humans = 2
Horde: Orcs, Undead, Blood Elves = 3

Alliance is missing 1 race and Duskwood already has some of those.

Worgen Shaman

Alliance: Draenei + Dwarf Shaman = 2
Horde: Orcs, Tauren, Trolls = 3

Shamans are tied up with nature, so this would make some sense – and some wishfull thinking, because that would make me reroll for sure.

Goblin Paladin

Alliance: Humans, Dwarves, Draenei = 3
Horde: Blood Elves + Tauren Paladin = 2

Goblin Mages

Alliance: Humans, Gnomes, Draenei + Night Elf Mage + Dwarf Mage = 5
Undead, Trolls, Blood Elves + Orc Mage = 4

Goblin Priest

Alliance: Humans, Dwarves, Night Elves, Draenei + Gnome Priest = 5
Horde: Undead, Trolls, Blood Elves 3 + Tauren Priest = 4

Worgen Warrior, Goblin Warrior

Alliance: Night Elves, Dwarves, Draenei, Humans, Dwarves = 5
Goblin: Undead, Trolls, Orcs, Tauren + Blood Elf  Warrior = 5

This just as specualtion, since all races have warrior as class

Worgen Death Knight, Goblin Death Knight

Policy with Death Knights is „available to all races“ and I guess it wil stay that way.

Keep in mind that this is all speculation and just my personal thoughts about the listed changes on mmo-champion.com. I have left out rogues, because it would not make sense for either of these races and because their number is balanced.

Feel free to leave your thoughts below.

Earning Gold: Enchanting Materials (Dust, Essence)

earning gold sold high level mats

Most of my ingame fortune comes from enchanting materials. The best thing about them is that there is no auction fee to put them up.

Using the Auction house as free of charge storage was actually how I got into the Auction House (AH) business. I put up the mats at 3 times the cost. I figured noone would buy stuff at that cost and if they would it would not be all that bad after all.

The odd thing that happened then was that people bought my mats anyhow. I got more mats from the AH and put them up expensive and they sold again.

„Earning Gold: Enchanting Materials (Dust, Essence)“ weiterlesen

PvP Realm Restriction Removed

Quite surprisingly Blizzard lifted the faction restriction for PvP Realms. Prior 3.2 it was not possible to create a character of the opposing faction on the same PvP Realm. At first people wondered if it was a 3.2 glitch, but apparently the change was done in preparation to the coming faction change.

Quote from: Eyonix(Source) – PvP Realm Restriction Removed
As we’ve already discussed, we’re in the process of developing a new service for World of Warcraft that will allow players to change their faction from Alliance to Horde or Horde to Alliance. To prepare for this new service, we’ve removed the restriction that prevents players from creating both Horde and Alliance characters on a PvP realm. For more information on our Faction Change service, please visit the following link.http://forums.worldofwarcraft.com/thread.html?topicId=18031079410&sid=1

Here is a little summary about the faction change:

Quote from: Wryxian (Source) – Faction-Change Service in the Works

We wanted to give everyone a very early heads-up that, in response to player requests, we’re developing a new service for World of Warcraft that will allow players to change their faction from Alliance to Horde or Horde to Alliance. There’s still much work to do and many details to iron out, but the basic idea is that players will be able to use the service to transform an existing character into a roughly equivalent character of the opposing faction on the same realm. Players who ended up creating and leveling up characters on the opposite factions from their friends have been asking for this type of functionality for some time, and we’re pleased to be getting closer to being able to deliver it.

As with all of the features and services we offer, we intend to incorporate the faction-change service in a way that won’t disrupt the gameplay experience on the realms, and there will be some rules involved with when and how the service can be used. The number of variables involved increases the complexity of implementing this service, but we plan to take the time needed to ensure that it lives up to expectations before officially rolling it out. We’ll go into much more detail on all of this here at www.wow-europe.com as development progresses. In the meantime, we wanted to let you know that because this type of functionality requires extensive internal testing well in advance of release, you may be seeing bits and pieces of the service in the test builds we use for the public test realms moving forward.

Updated: 01/07/09: Due to the many questions that have come up with the announcement of this new service, we wanted to take the time to answer the ones we can at this point in time.

Q. Will we be able to switch between the races on our own faction?
A.. No. Players will only be able to switch to a race of the opposite faction.

Q. Will I be able to choose the race on the opposite faction that I want to change to?
A.. Yes, but you will only be able to switch to a race that has your class type available to it. So if you play a human paladin, you’d only be able to change to a blood elf paladin.

Q.How much will it cost?
A.. We do not have further information on this at this point in time.

Q.Will I be able to switch back to my original faction but a different race?
A.. No. You will only be able to switch back to your originally chosen race.

Q.. How will the switch between reputation, gear, mounts, etc be handled?
A.. We’ll have more details for you at a later point in time, though we plan to keep these as close to a reflection of the other faction as much as possible.

Q.How often can you change your faction?
A..We do not have any information to share on this at this point in time, however we will have restrictions on the frequency by which players can change their faction.

Q. How will this affect the balance of Horde and Alliance on the realms?
A.. We are taking great care in how we implement this new service in order to maintain balance between the factions on the realms but do not have any further details to share.

We can only wonder what comes next. Personally I am expecting some change to cross faction mail. It just makes no sense that I have all these nice heirloom items on my main when I cannot use them on my chars on the same realm, just because I thought I might like to try out the other faction. Blizzards previous standing about the matter needs to be changed though 🙂

Quote from: Eyonix (Source) – Re: Time to allow cross-faction communication
We don’t allow cross-faction communication because the two factions are at war and we want to foster a sense of seperation. If you wish to communicate, you’ll have to do so with hand gestures, noises and movements (emotes).

Personally I welcome the change, somehow … I have created my Horde Orc Shaman and am going to draw the money out of my enemies pockets into mine.
What can be more satisfying than getting some whispers from the guy that camped your low level alt, until you turned the table and gave him some retribution.
He will be quite upset – which is already by itself worth it – and you will be able to report his insults to the game masters who do not have much tolerance with rude people.

Earning Gold: Addons

Some extremely useful addons for mass auctioning are Auctioneer, Auc-Util-BigPicture, Bulkmail2 and Bulkmail2Inbox.

Auctioneer

You can get the latest Auctioneer package here. It is a great tool and has a lot of functions.  To keep it as light as possible I am not using all modules. Here is a list of modules I am using:

!Swatter, Auc-Advanced, Auc-Filter-Basic, Auc-ScanData, Auc-Stat-Classic, Auc-Stat-iLevel, Auc-Stat-Simple, Auc-Util-FixAH, Informant, SlideBar, Stubby

Auc-Util-BigPicture

AUBP is a great plug-in for Auctioneer. It calculates your total worth by adding cash, inventory, banks contents and auctions and gives out a total amount. For example if your total worth is 100k gold and you just spend 2k gold on infinite dust and you put up those infinite dusts for 5k on AH then AUBP will tell you that your Total is now 100k-2k+5k=103k

You can get this tool here.

BulkMail2Inbox

If you are going to post thousands of auctions you might like to consider a tool that gets mail out of mailbox convenient. There is currently a limit of 50 items per minute, no addon can get around that. You get a nice big „Take all“-button to your inbox.

You can get BulkMail2Inbox here.

BulkMail2

If you are going to split up auctions to multiple chars then BulkMail2 is a great tool to automate this. You can define targets for all kind of materials. For example I have Slanty for glyphs and inks, Vertano for cloth, Finewares for high level Essences and Shards, Daisan for lower level Essences and Shards, Exorials for BoE Items and Recipes, Katya for Herbs and Minerals (including primal, eternals, jewels), Slant for all kind of Reputation items. Wherever I have been farming,  if I return to town I press 1 button and all stuff is being automatically sent to the correct mule.

You can get BulkMail2 here.

Macros

Take all mail, place a 60 second countdown bar (DBM, deadly boss mods)

/run CheckInbox();
/click BMI_TakeAllButton
/dbm timer 00:59 Mail

Since I am usually alt-tabbing while waiting for the next batch of mails I have another macro that plays an mp3 with 57 seconds of silence and then a voice reminding me „You have mail“.

/run CheckInbox();
/script PlaySoundFile("InterfaceAddOnsAudiomail.mp3");
/click BMI_TakeAllButton
/dbm timer 00:59 Mail

As you can see, it plays the file „Interface/Audio/mail.mp3“. You can find the Audio files I am using here. Just unzip it in your interface folder and the macro will play the sound. I use the second sound file for Maelstrom Weapon!

Alternatively use your own files and directories. Or this macro here which is using the ingame Stopwatch to produce a „ding“ sound after 60 seconds.

/run CheckInbox();
/click BMI_TakeAllButton
/dbm timer 00:59 Mail
/sw 60
/run Stopwatch_Play()
/sw hide

Earning Gold: Glyphs

glyph salesRecently I started to write up all tips on how to earn Gold in WoW, but it was way too much for a single post. Thus I decided to make a category of posts dedicated to earning gold. You will be able to see all posts for this category by selecting the proper category on the right. More articles like this will follow.

Glyphs

Glyphs can be quite a lucrative business. They are really cheap to craft and can be sold for quite a fortune.
„Earning Gold: Glyphs“ weiterlesen

Patch 3.2 – Shaman Changes Summary

The release of Patch 3.2 seems to be imminent, a good moment to list the coming changes for the Shaman class. You can find the complete patch notes here.

Personally I am looking forward to see the Totem Bar, the ability to drop multiple totems at the same time. I am not so sure what to think of the Earth Shock change, yet. At least you can continue full dps while interrupting, at the cost of one more button on the action bar.

Quote from: WoW-Europe.com (Source)

Class Changes

  • Base health increased by approximately 7% to correct for shamans having lower health than other classes.
  • Ghost Wolf: Can now be learned at level 16. While in this form, snaring effects may not bring the shaman below base normal run speed.

Totem Bar

A customizable totem bar will now be available for shamans allowing the storing of 4 different totems. These totems can be placed on the ground at once in one global cooldown for the combined mana cost of all 4 totems. The naming scheme of the spells to summon the different totem sets has been changed to make it less confusing for players:

  • Call of Fire (Totem Bar 1, the first one gained at level 30) is now named Call of the Elements.
  • Call of Water (Totem Bar 2) is now named Call of the Ancestors.
  • Call of Air (Totem Bar 3) is now named Call of the Spirits.
  • Call of Earth (the spell to recall all summoned totems) is now named Totemic Recall.

Shocks

  • All Shocks now have a default range of 25 yards, up from 20 yards.
  • Earth Shock: Redesigned. This spell no longer interrupts spell casting, but rather reduces melee attack speed by 10% for 8 seconds (exclusive with similar effects such as Thunder Clap).
  • Wind Shock: Has been renamed Wind Shear and no longer shares a cooldown with Flame, Frost or Earth Shock.
  • Convection now affects Wind Shear
  • Reverberation now affects Wind Shear.

Restoration

  • Chain Heal: Jump distance increased by 25% to 12.5 yards. In addition, the amount of healing now decreases by 40% as it jumps to each new target, instead of 50%.
  • Ancestral Healing: The buff from this ability now reduces the physical damage taken by the target by 3/7/10% instead of increasing the target’s armor.
  • Cure Poison and Cure Disease: Combined into a single spell, Cure Toxins.
  • Ancestral Healing: The buff from this ability now reduces the physical damage taken by the target by 3/7/10% instead of increasing the target’s armor.
  • Earth Shield: Dispel effects will now remove charges of Earth Shield rather than the entire aura.
  • Healing Way: Redesigned. Rather than providing a chance of increasing Healing Wave spells on a friendly target, this talent now innately increases the effectiveness of the shaman’s Healing Wave by 8/16/25%.
  • Mana Tide Totem: Totem health now equal to 10% of the shaman’s health.
  • Nature’s Guardian: Redesigned. Now has a fixed 100% proc rate, has a 30-second internal cooldown and increases the shaman’s maximum health by 3/6/9/12/15% for 10 seconds.
  • Nature’s Swiftness: Cooldown is now 2 minutes, down from 3 minutes.
  • Tidal Waves: No longer reduces the cast time of Lesser Healing Wave by 30%. It instead now provides +25% critical strike chance to Lesser Healing Wave, along with the previous 30% cast time benefit to Healing Wave.
  • Improved Water Shield: This talent now has a 10/20/30% chance to be triggered by Chain Heal, and the charges of Water Shield are no longer consumed by this talent.

Enhancement

  • Maelstrom Weapon: Now also has a chance to reduce the cast time of Hex.
  • Shamanistic Rage: Cooldown is now 1 minute, down from 2 minutes. Successful melee attacks now have a chance to generate mana equal to 15% of the shaman’s attack power, down from 30%.

Tooltip changes and Fixes

  • Elemental Devastation: Tooltip revised to indicate it does not work with critical strikes from periodic damage.
  • Elemental Focus: Tooltip revised to indicate it does not work with critical strikes from periodic damage.
  • Elemental Oath: Tooltip revised to indicate it does not work with critical strikes from periodic damage.
  • Flametongue Weapon: Fixed tooltip error.
  • Frostbrand Weapon: Fixed a bug where rank 9 was not scaling properly with a shaman’s spell power.

Recent searches: „best totems to use“

Browsing through recent search queries on this website I noticed the  query „best totems to use“.

What are the best totems we can use?

I’d say PvE as enhancement shaman the most commonly used combination is

Strength of Earth Totem is still stronger than Horn of Winter, unless there is a lot of moving involved or the need for Tremor Totem, it should always be up.

As Enhancement Shaman the Windfury Totem should be the primary choice in the Air category.

The Healing Stream Totem is the most commonly used Water Totem. Its heal might not be a lot but it helps to easen out consistent damage.

At first glance the Magma Totem seems to be an AoE Totem but it also  provides best single target DPS.

Of course there are a million situations when you should use different Totems.

The most commonly used alternative to the Healing Stream Totem is the Cleansing Totem. The benefit from having diseases and poison cleansed on all group members is a huge advantage over other classes.

Here is my „priority“ list:

Earth Totem

Strength of Earth Totem, Tremor Totem, Earthbind Totem, Stoneskin Totem

Air Totem

Grace of Air, Grounding Totem, Nature Resistance Totem, Wrath of Air Totem

Water Totem

Healing Stream, Cleansing Totem, Fire Resistance Totem, Mana Stream

Fire Totem

Magma Totem, Flame Tongue Totem, Searing Totem, Fire Elemental Totem, Frost Resistance Totem

Stoneskin, Wrath of Air, Mana Stream are typical Healer Totems, thus I placed them low on priority.

Hope that helps as a quick explanation.

Myrddin