There is probably not a day where I don’t get a whisper or an email about macros. The big advavntage of using macros is that they increase your focus on the game by covering easy tasks and they let you save those precious slots on action bars. The more and tighter macros you are using the more flexibility you are losing, too. It is your choice how far you want to go.
Transmo… what?!? How does Transmogrification work?
In case you wondered, nope myrddin.de hasn’t gone Wildstar! World of Warcraft is still my game, but it doesn’t hurt to peek to the sides now and then, does it? 😀
The chant you seem to hear in WoW everywhere seems to be „Transmogrify!“. So we will take a look at how it works, what restrictions apply and I’ll show you my favourite gear.
„Transmo… what?!? How does Transmogrification work?“ weiterlesen
Wildstar updates from Gamescom 2011
Now that the Gamescom 2011 in Cologne has officially come to an end NC Soft & Carbine Studios had time to catch up on some footage you may have missed before. The first video you should take a look at is a walkthrough the levelzone 3-6 and 6-11 led by Jeremy Gaffneys, the executive producer of Carbine Studios.
Wildstar: Player Paths explained
One of the new Features in Wildstar are Player Paths. Seems there is a little confusion on how these Paths work and I will try to explain it a bit more in detail. At gamescom we have seen 2 of the 4 paths, Explorer and the Soldier. Scientist and Settler are still in development. What are the paths for?
Carbine Studios stylish MMO Wildstar revealed at Gamescom
Carbine Studios have revealed the project they have been working on, in secret, for the past 5 years. It is called Wildstar and its offical Homepage is here: http://www.wildstar-online.com don’t just jump away yet, below is a brief glance at information, screenshots and a Gameplay Video gathered from various sites for you.
„Carbine Studios stylish MMO Wildstar revealed at Gamescom“ weiterlesen
Carbine Studios unannounced MMO
From now on „Carbine Studios“ is a name you are going to hear a lot. Don’t be surprised if you haven’t heard the name before, in fact they have been working in secret and shared only little pieces of their unnamed project.
Next week at gamescom Carbine Studio is going to reveal details about their upcoming MMORPG. They were involved with many amazing games in the past, e.g. World of Warcraft, Asheron’s Call, Everquest, Warhammer Online, City of Heroes, Diablo II, StarCraft and single player games like Fallout, Stonekeep and Baldur’s Gate.
Patch 4.2 Enhancement Shaman Changes
Patch 4.2 has been announced to release next reset, at the 28th June. Apart from all the changes that you can read up on here we will look at the Enhancement Shaman specific changes. You may have wondered that the site hasn’t been updated, bt the ugly truth is, there was nothing to announce for our class. Until the Q/A was filled up with complaints about our current status. Interesting enough, 24h hours later Enhancement Shamans got announced and it was it was a buff.
Not much to post these days
The recent lack of news postings isn’t due to slacking. There is simply not much to say about the state of Enhancement Shamans these days. During PTR already I posted about the Fire Nova changes, which are so awkward to use, and no other changes affect us, yet.
New Look!
As you have noticed the past weeks there were some lack of updates. However I made good use of my spare time as you can see! The previous Theme was pretty nice, but due to all the stuff that was listed it was an Information overkill and the right posts were hard to find. In the next days I plan to improve that a lot. I’ll remove and overhaul pages and navigation.
Enhancement Shaman Trinkets
„Which are the best enhancement trinkets?“ This is a question I get a lot. Actually I have never really tested all trinkets before. Heroic Essence of Cyclone dropped very early for me and as 372 trinket it just seemed to be the best choice. With Fluid Death it seemed to be a nobrainer, especially since mastery wasn’t really that high and the Darkmoon Card: Hurricane did not really hit that hard.