We almost forgot about Alone in the Darkness and decided to give it a try again. It turned out to be still somewhat challenging and we almost made it in a clean kill!
Doh, I lost the Roll on Mimiron’s Head, but there is always another try! Anyway Gz to <Borked> for Alone in the Darkness! Without the help of any Watchers!
Edit: I found it quite funny, but here is a picture fo our second kill:
As you can see it was another flawless kill! But who cares as long as the Boss is down!
On Tuesday evening I decided to try to see how I could do in Molten Core on my Paladin. While some bosses seem to not be a real threat, Gehennas and Golemagg turned out to be somewhat tricky. It took me 3 hours to clear the whole place and a fair share of deaths to get the proper strategies for each boss, but in the end I managed ot get everything down.
To make the run perfect I got the achievement and the Eye of Sulfuras in the first run – I am such a lucky guy!
Borked Guild did it again! It finally payed off polishing our tactics on Anub’arak, final boss in the Trial of the Grand Crusader. We were consistently bringing him into Phase 3 and got on our first kill „A Tribute to Skill“ with 35 tries remaining last Monday.
Now we even managed to improve our success and got „A Tribute to Mad Skill“, by killing the ugly bug with 48 tries remaining. Too bad that we had two stupid wipes before, but that leaves room for progress next reset! Really well done Borked!
Generally I like to avoid selling Blues and Epics, because I find it rather difficult to find the balance between making most profit and getting people to buy my auctions. Also the pure profit is usually much lower than selling for example Glyphs.
Basically the same principle I am using for Enchanting Materials and Gylphs works on Blues/Epics/Gems aswell. I don’t ever undercut people, since their auctions will sell and then I am selling mine for much more profit.
But putting up 5000 Blue Items of the same kind doesn’t really make sense to me. Lets look at an example here:
Some Seller has 18 Auctions of Runed Scarlet Rubies up and is by far more expensive than the others above him. Each ruby has a 2.7g auction fee, summing up 48.6 gold. so each 48 hours he loses 1 of his rubies just to finance his auctions. Imo it makes no sense, to put that much rubies on AH, they are expensive and most people most likely use epic gems now anyhow.
By putting up up only 4-5 of these he will sell as much and cut his costs effectively thus raising his profits.
The strategy I am working on my other Auctions, to put up many expensive auctions doesn’t really work well with anything that costs a high auction fee. You can sell stuff expensive, but you have to watch competition a bit closer.
For example you can add competitors to your friend list and wait till they put something on ah, then check their pricing.
Put up smaller amounts and check more frequently to resupply.
Blue and epic shoulders, chests and weapons will hardly sell as good as they did before heirloom items. People that buy these items now are most likely new players on your realm and they hardly have tons of gold to spend.
Plate items in general sell quite well, most likely due to the huge amount of paladins/dk’s we see this expansion. Those classes are looking especially for Strength/Crit Items, which makes „of the Soldier“ greens and blues quite valuable.
Mail and Leather „of the Bandit“ Items are used by Feral Druid, Rogue, Enhancement Shaman, Hunter. These are usually better itemized than the Quest rewards you run across. Especially since quest rewards do not get changed even if classes get major changes (Shamans and Retribution Paladins for example)
As each 2 months it is time for the Total Gold Acquired (tga) summary. I’ll list up the Characters and the niches they are earning gold with.
Daisan, Level 80 Paladin
This one started out as Alternate char to farm old instances (mostly to farm Zul’Gurub for Mounts). For that reason she has „high looted gold“ (considering she is a newb Level 80).
Daisan is also selling old enchanting materials (Dream Dust, Illusion Dust, Greater Eternal Essences, Large Brilliant Shards and lower), popular glyphs, cooking recipes and the like.
TGA: 54127g
Exorial, Level 80 retired DK
This char was planned to become what Daisan is now. An alt to farm zg, etc … But I found DK’s realyl unflexible and not fun to play, so I retired her as soon as she hit 80.
Exorial is selling epics, blues, profession recipes, basically everything that costs high ah fees.
TGA: 80350g
Slanty, retired Mace Rogue
Slanty is my Scribe. He is selling nothing but glyphs ( 34.50g bid & 39.50g buyout) and all inks ( 5.25g & 5.75g).
TGA: 77418g
Gregorius, paused Warlock
Arcane Dusts and Infinite Dusts are his only business.
TGA: 69015G
Myrddin, World’s Best Enhancement Shaman (just kidding!)
As you can easily see Myrddin is my Main Char. With 46000 g looted and more dailies than on the other characters. We used to farm Kazzak, Doomwalker, Magtheridon, Outdoor Dragons, Zul’Gurub, Ahn’Qiraj, Onyxia, Karazhan and the like to get our looted gold up fast.
TGA: 80945g
Finewares
Finewares was my original sales character. I prefer to have sales on other characters than my main to avoid the whispers of players that want you to sell stuff cheaper, etc. But at one time Finewares just had no more capacity for all the materials. right now he sells only Greater Planar Essences and Greater Cosmic Essences.
TGA: 90131g
Myrddin, V2!
Magtheridon seems to be a pretty good sales test environment. High Population PvE, highly PvE advanced Realm. I started this Orc Shaman about 1.5 years ago. Secretly I would like to reroll another Shaman as the old Myrddin gets somewhat old, but I’d never leave Borked Guild, the best Guild in the world! So he ended up as Test Char for crazy AH Tests. I hardly pla yhim anymore though, so there is hardly any profit worth mentioning. He sells everything mentioned above, enchanting materials + glyphs.
TGA: 64455g
Summary: At September 09 I am at roughly 516 441 total gold acquired since the introduction of the achievement system. This is roughly 120 000g more since July. Don’t forget 300 000 auctions posted since 3.0 translate into 100 hours spent alone to retrieve mail in the best possible case, due to the 50 mail per 60 seconds limit.
There are several posts about the strategies used to get this done in the earning gold category. More posts to cover all aspects of my moneymaking will follow as I have time to write things down. I am sure you’ll find some useful advice or some tipps for your own auctions!
Most of my ingame fortune comes from enchanting materials. The best thing about them is that there is no auction fee to put them up.
Using the Auction house as free of charge storage was actually how I got into the Auction House (AH) business. I put up the mats at 3 times the cost. I figured noone would buy stuff at that cost and if they would it would not be all that bad after all.
The odd thing that happened then was that people bought my mats anyhow. I got more mats from the AH and put them up expensive and they sold again.
An instance that I particularly like to farm for gold are Ruins of Ahn’Qiraj. At level 80 the level 60 raid mobs do not really pose any threat and make a quick run quite lucrative.
A typical run takes about 45 min and averages about 250 gold profit, even if you just vendor all the drops you find. Here is a little screenshot from this afternoons AQ 20 run.
As you can see there is not so much gold from bosses, but the real goodies are the skillbooks for the Level 60 abilities that drop 1-2 per boss and can be vendored for 10g each. In addition, I just vendor the Blues/Epics since the value of shards is not worth disenchanting.
Further interesting drops are recipes/formulars that sell for huge prices on AH. For example the Blacksmith Patterns from Moam go for around 80g each.
Now about the mobs, here is a small list of tips that might make your gold farming a little easier!
Trash
Trash you should avoid are the Oozes, when they are low on hp they swallow you and regain hp while you lose yours … until you die … except if you have some dot that will outdamage its heal. It is best to avoid them and basically you only need to kill one if you are going for Buru.
You need to clear the anubisath trash before Ossirian. The anubisath guardians may cast meteor which hits for 10k+ damage. However there are some ways to reduce the damage taken. The damage is split by all targets it hits … if you have a pet out you only take half damage. You can resist a lot of the damage, since they are only level 62, but some kind of fire resistance is highly effective, too.
Kurinnaxx
Kurinaxx is the first boss inside. He has 2 abilities that can be quite annoying.
Mortal Wound, an cleave attack that reduces healing taken by 10% and stacks up to 100%.
Sandtrap, spawns under a player and if he doesn’t move out reduces his chance to hit by 75% and silences for 20 seconds
The trick to do this solo is to use your cooldowns early, try to be at a high percentage of health when you are at about 70% healing reduction and try to outlive his hits. Once healing reduction hits 100% it resets to 0% and you can heal up.
At 30% he enrages and hits a bit harder.
Also if you continually move backwards then sandtrap will not hit you and is no threat.
General Rajaxx
Before starting the fight, make sure that the reinforcements from Cenarion Circle, Lieutenant General Andorov and his 4 Kaldorei Elite, come to help you. If you defeated Kurinaxx close to General Rajaxx they might not appear and you may need to ride back to the stairs leading down to Kurinaxx.
Lieutenant General Andorov will provide 200 hp/3 sec and an 10% haste aura (amplify magic can increase the healing)
Some people like the fight, some hate it. Since I am a friend of zerging down hordes of mobs I really enjoy this part as 7 waves of thrash come and you are to defeat them.
The 8th Wave is General Rajaxx himself. It is all tank and spank, just that his thundeclap reduces your current by 50%. do not forget to loot the corpses of the officers as they sometimes have some blue items that vendor nicely.
Moam
Moam is pretty easy to solo. If youa re a mana user he will drain 500 mana each few seconds, so you might like to avoid high mana spells and focus on your mana regeneration.
If you kill him too slow he will spawn 3 Elementals that do arcane explosions, but the elementals are only level 62 and will miss a lot with their spells. You can continue dps after you killed them.
Buru the Gorger
I am skipping Buru the Gorger because the fight takes forever, he will always chase you and thus you will not have a lot of time to actually dps the eggs that will blow him up and make him vulnerable. Definitely doable, but it takes a lot of time. If you are going for it, make sure he does not hit you, the eggs have a nice blast radius, because his hit will place a stacking dot on you which can kill you fast.
Ayamiss the Hunter
I am skipping Ayamiss aswell. the first phase is an „air phase“ and as melee that sucks. Actually haven’t even tried her as enhancement shaman or paladin.
Ossirian the Unscarred
The Ossirian fight is quite fun. He is very strong and hits for about 3-4k, if he is not weakened. If you look around the area you will notice that there are prisms on the floor. You click them when Ossirian is close he will be weakened for around 30 seconds and also become vulnerable to certain schools of magic.
Basically you pull him on mount to the first prism and then you need to locate the next prism and move him there.
He casts a cyclone spell on you, but it will break on first hit. It is just an issue if you aren’t soloing him, because he will cyclone the tank and go for second on threat, which means the tank will be cycloned for the whole duration.
Summary:
If you are getting used to the instance you can easily solo it in less than 1 hour, making it quite profitable, depending on drops. An easy 500g each week.
To get this awesome Worgen as Hunter Pet you need to prepare a few things.
Garwal has 14k hp and he turns from wolf to worg at 50%. If you tame him before he transforms then he will stay a gray worg, if you tame him right after he transforms he will turn into the humaoid form then and then right into a worg.
You need to make sure you get him to 50% hp when the taming proces finishes. A simple way to do this is to use the ability Wyvern Sting.
A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes Nature damage over 6 sec.
So you bring garwal to 52% hp (7400) and then use Wyvern sting on him. with about 15 seconds left on the Sleep start to tame. 5 seconds before the tame is finished it will start ticking and thus bring garwal to transform just in time.
Garwal is Level 71, so you need to be at least Level 71
The Quest „Alpha Worg“ (Alliance; Horde) in Howling Fjord. If you completed that quest you will not be able to see the worg and thus not be able to tame it.
Some way to manage damage to Garwal when the tame is being finished – wyvern sting, a friend damaging him to 50% or whatever method you choose.
And finally the Video here:
Good luck and have fun with this awesome pet!
P.S. I know the UI sucks and that the hutner sucks, I played her las tin 2005 in molten core and she still has some T1 😉 But when I heard of this I could not resist 🙂
UPDATE: Garwal has been fixed by Blizzard, but something jsut doesn’t seem right. His size is is extremely large as can easily been seen in the new video:
Since I get asked a lot I have uploaded the most recent Patchwerk kill. It wasn’t our best kill, but nevertheless with 2:10 minutes a pretty decent one. Here is a link to the WWS.
As you can see I wasn’t prepared well and spent the first 10 seconds by putting up Totems, Heroism and wolves. I’ll upload a new Patchwerk kill if we have a faster one 🙂
We were going for Immortal, so the fight had an exciting start with one of the Tanks nearly dieing. Soon enough we got enough focus and made quick werk of him.
These days when Halaa is abandonded and you are still need to get Halaa Battle Token, to get the Halaa PvP Talbuk Mounts for example, there is an easy way to get these Marks.
Alliance has it much easier since equipping the Crystal of Zin-Malor (Alliance Quest that starts in Winterspring) will damage and kill you. The Crystal of Zin-Malor „Deals damage and drains 100 to 500 mana every second if you are not worthy.“ If you die from this item you, and everyone else in your party, will get a Halaa Battle Token.
Alternatively you can bring a warlock who can lifetap and die to his own Hellfire, which will also result in a Halaa Battle Token for the warlock and everyone else in the party.
To speed things up I have a macro that will help with this. It will release your corpse and accept the Spirit Healers Spirit Resurrection.