Now that the debug console in Witcher 3 is accessible, I started to compile a list of skills. Add them simply via learnskill(‚Skillname‘)…
Witcher Talents
e.g. learnskill(’sword_s1′)
- sword_2
- sword_5
- sword_s1
- sword_s2
- sword_s3
- sword_s4
- sword_s5
- sword_s6
- sword_s7
- sword_s8
- sword_s9
- sword_s10
- sword_s11
- sword_s12
- sword_s13
- sword_s15
- sword_s16
- sword_s17
- sword_s18
- sword_s19
- sword_s20
- sword_s21
- magic_1
- magic_2
- magic_3
- magic_4
- magic_5
- magic_s1
- magic_s2
- magic_s3
- magic_s4
- magic_s5
- magic_s6
- magic_s7
- magic_s8
- magic_s9
- magic_s10
- magic_s11
- magic_s12
- magic_s13
- magic_s14
- magic_s15
- magic_s16
- magic_s17
- magic_s18
- magic_s19
- magic_s20
- alchemy_s1
- alchemy_s2
- alchemy_s3
- alchemy_s4
- alchemy_s5
- alchemy_s6
- alchemy_s7
- alchemy_s8
- alchemy_s9
- alchemy_s10
- alchemy_s11
- alchemy_s12
- alchemy_s13
- alchemy_s14
- alchemy_s15
- alchemy_s16
- alchemy_s17
- alchemy_s18
- alchemy_s19
- perk_1
- perk_1_day_ability
- perk_1_night_ability
- perk_2
- perk_3
- perk_4
- perk_5
- perk_6
- perk_7
- perk_10
- perk_11
- perk_12
I can’t get any of these to work
… learnskill(magic_1) <– as typed in console, but none work. not for gear, skills, etc
Maybe you had the skill already learnt. The more convenient solution is to use addskillpoints(10) and simply set 10 skills via the characterinterface.
You need to write as learnskill(‚magic_1‘) inlucing ‚
The debug console is also case sensitive, and sometimes you may forget a space here and there. Just play around with it, spam different variations of the same command.